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 Post subject: the new MM4 project
PostPosted: Mon Jul 11, 2011 10:24 pm 
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Joined: Wed Aug 26, 2009 1:01 pm
Posts: 258
Location: Midtown Madness : Chicago
Hello, I forgot to post this here after 6 months. :shock:

Team: Me, a friend named Joel, Triple_X, Sullivan Poyser, and MTX_Devitt

A lot of work has been going on. I'm the lead programmer. Although I have took code snippets from forums. :P Cars modeled by me, city being made by me, speedometer by Triple_X, menus by Triple_X. Textures from random websites. :)

Also, unlike other 'mm4s', this game has been made from scratch. :) Game engine = Unity3D Pro version.

Also, this game will cost money. So, I'm paying the team. It will hopefully be available on Steam. So, this project wont be canceled. We hope to sell it between 10-15 dollars. ;)

Also, the other topics of this project on the other forums have over 180 replies(over 4-5 pages). And the project has been featured twice so far on MM2Br.

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 Post subject: Re: the new MM4 project
PostPosted: Wed Jul 13, 2011 5:47 am 
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Joined: Sat May 21, 2011 3:19 pm
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Location: gotham city/chicago
i have played midtownmadness 1 for 10 years until i decided to move on to midtown2 i havent played midtown 3 is there a pc version of it?

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 Post subject: Re: the new MM4 project
PostPosted: Wed Jul 13, 2011 11:20 am 
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Location: Midtown Madness : Chicago
anthonykizarny wrote:
i have played midtownmadness 1 for 10 years until i decided to move on to midtown2 i havent played midtown 3 is there a pc version of it?


No. MM3 = no PC.

Please get on topic. :)


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 Post subject: Re: the new MM4 project
PostPosted: Thu Jul 21, 2011 3:03 pm 
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Location: Midtown Madness : Chicago
Some teaser pics of the unfinished 96 Ford Probe. It, so far, has over 31,000 polygons. So, its up-to-date with current games. :)

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 Post subject: Re: the new MM4 project
PostPosted: Fri Aug 19, 2011 2:42 pm 
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Location: Midtown Madness : Chicago
No replies?


Some news:

- I reprogrammed a lot of the car physics. Redid the wheel-collider settings. Car drifts a bit more, like the first version of the game. Also it being more stable at higher speeds. There is also a higher sense of speed. :)
- Expanding the city. Adding more roads, a better river, etc.
- An Elevation Train is coming! It has good progress so far.
- New car selection screen. Cars are now on a rotating turntable, which rotates when you press the left/right arrow to scroll through the cars.

Any more ideas are welcomed, guys. :)


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 Post subject: Re: the new MM4 project
PostPosted: Sat Aug 20, 2011 2:18 pm 
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Location: Midtown Madness : Chicago
Updates.

The elevation train system has been started. Still more to come with it. Need to lay down more rails, and steel fence so you don't fall off. :P And model a train. :)

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Hope you like. :)


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 Post subject: Re: the new MM4 project
PostPosted: Fri Sep 02, 2011 10:58 pm 
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nice proyectImage


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 Post subject: Re: the new MM4 project
PostPosted: Sat Sep 03, 2011 2:36 am 
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Bloody hell, from scratch? Now that's impressive. :mrgreen:


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 Post subject: Re: the new MM4 project
PostPosted: Sat Sep 03, 2011 7:07 pm 
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Posts: 5
Looks great so far, any cities you have in mind to include?


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 Post subject: Re: the new MM4 project
PostPosted: Sun Sep 18, 2011 12:17 am 
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Location: Midtown Madness : Chicago
Nope. Just fictional. :D

Time for an update guys!

- Reprogrammed physics from scratch by me.
- More city done, more buildings, details, bump maps, etc.
- Completely redone menu system, which includes backgrounds and buttons.

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 Post subject: Re: the new MM4 project
PostPosted: Sat Sep 24, 2011 4:41 pm 
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Location: Midtown Madness : Chicago
No reply? :(

A WebPlayer is up! :D Test my reprogrammed physics!

Instructions are in the main menu. Read them! They will help you.

Click to play!

Loading times are a bit long(a few minutes), so, wait, lol.


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 Post subject: Re: the new MM4 project
PostPosted: Mon Sep 26, 2011 6:49 am 
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Location: NL
I get a framerate of about one per two seconds.

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 Post subject: Re: the new MM4 project
PostPosted: Mon Sep 26, 2011 10:09 am 
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Joined: Wed Aug 26, 2009 1:01 pm
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Location: Midtown Madness : Chicago
Try playing it fullscreen. Rightclick in the game> fullscreen.


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 Post subject: Re: the new MM4 project
PostPosted: Sun Oct 09, 2011 7:51 pm 
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Location: Midtown Madness : Chicago
We are splitting up. sorry guys. Too many problems.


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 Post subject: Re: the new MM4 project
PostPosted: Wed Oct 12, 2011 11:06 am 
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This project is cool. :D
I have played this game on unity webplayer and it works perfectly.
Good luck with your project in the future.



I have 3D Models:
-Cars
-Objects (Traffic lights, traffic boards and more)
-People
-Trees
-Plants
-Grass
-Textures

http://www.megaupload.com/?d=C16E7PUE


These 3d models are google sketchup files, but it's possible to convert these models to unity 3d.

http://www.youtube.com/watch?v=SHYnjckjxqE


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 Post subject: Re: the new MM4 project
PostPosted: Wed Oct 12, 2011 11:05 pm 
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Joined: Wed Aug 26, 2009 1:01 pm
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Location: Midtown Madness : Chicago
Are those all off of the Google Warehouse?


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 Post subject: Re: the new MM4 project
PostPosted: Sun Jul 22, 2012 9:38 am 
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Joined: Thu Jul 19, 2012 5:01 pm
Posts: 21
It can't stay alive.
Dropbox page have 404 error.
This project must needs:
More city
Complete ground
More cars
Blitz, Checkpoint, Circuit race modes
A logo
More amount of cop cars (at least 30 cops)
AND MIDTOWN MADNESS CLASSICS!
This classics are:
Ford Mustang GT/Cruiser
Ford Mustang Fastback
Panoz GTR-1
VW New Beetle
Cadillac Eldorado (also added the project)
and Freightliner Century.
I have an idea carking1996. You can add "Pursuit" race mode for the new game.


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